Opposition interference can rob you of bidding space and disrupt your sequence if you are not prepared for it.
Our own strategy when opponents have opened a Strong Club is based on robbing as much space from them
as possible and disrupting their bidding as much as we can. The key to using Asking Bids effectively is to have in
place a series of measures that allow you to:
page.
There are effectively 5 other situations we have to cater for and each has a different method of dealing with the
interference.
We start with the easiest situation: If partner makes an Asking Bid (in absolutely
any
situation and in
any sequence whether it started with 1♣ or not) and opponents
do anything other than pass then, unless the interference is pre-emptive in nature (by which we mean
jumping at least 1 level of bidding to a level that is either above game level in a suit we have agreed as
trumps or above 3NT if we've not agreed a suit), the action to be taken is as follows:
- Double/Redouble shows the 1-step response to the Asking Bid
- Pass shows the 2-step response to the Asking Bid
- 1 step (ie: the next bid up) shows the 3-step response
- 2 steps (ie: 2 bids up) shows the 4-step response
- etc etc
In this way we aim to reclaim some of the space lost through the interference. You will see from this that
in the case of Doubles, we actually
gain some space we wouldn't otherwise have had and
make a profit!!! This is a variation of the DOPI/ROPI method of coping with interference over Blackwood or
Gerber.
Example:
Suppose we hold ♠Ax,
♥KJxxxx,
♦x, ♣Kxxx.
The Bidding goes 1♣ from Partner,
we bid our 1
♥ positive, and partner now bids 1NT, a low-level
Beta Ask. Our RHO pipes in with a 2
♦ Overcall. Normally we would
make a 3-step response of 2
♥ over 1NT to show our 4 Controls.
Over the overcall of 2
♦, a Double would be the 1-step response
of 0-2 Controls, a Pass would be the 2-step response showing 3 Controls, and a bid of
2
♥ would show the 3-step response showing 4 Controls. Thus on
this occasion the overcall has not actually cost us any space. We've not had to compromise our Asking Bid
sequence and can carry on just as we would have done without the interference.
If the interference
is of a pre-emptive nature (ie: it is jumping at least 1 level of bidding
to a level that is either above game level in a suit we have agreed as trumps or above 3NT if we've not
agreed a suit), then the actions outlined above still apply, but now we also have to contract some of the
Scales for the different Asking Bids, as follows:
| If the Asking Bid was |
Alpha |
Double |
shows no Support |
|
|
Pass |
shows Support with 0-3 Controls |
|
|
1 Step |
shows Support with 4 Controls |
|
|
2 Steps |
shows Support with 5 Controls, etc etc |
| |
|
Beta |
is unaffected, ie: |
|
|
Double |
shows Minimum (0, 0-2, 0-4 etc depending on Scale in use) |
|
|
Pass |
shows Minimum plus 1 (1, 3, 5 etc) |
|
|
1 Step |
shows Minimum plus 2 (2, 4, 6 etc) |
|
|
2 Steps |
shows Minimum plus 3 (3, 5, 7 etc) etc etc |
| |
|
Gamma |
Double |
shows 0 or 1 Top Honours |
|
|
Pass |
shows 2 Top Honours |
|
|
1 Step |
shows 3 Top Honours |
| |
|
Delta |
Double |
shows Less than Qxx/xxxx |
|
|
Pass |
shows Qxx/xxxx or better |
| |
|
Epsilon |
Double |
shows No Control or 3rd Round Control |
|
|
Pass |
shows 2nd Round Control |
|
|
1 Step |
shows 1st Round Control |
| |
|
Zeta |
is exactly as per Beta above (ie: unaffected) |
| |
|
Eta |
Double |
shows no Top Honour or 1 Top Honour (with or without the Jack) |
|
|
Pass |
shows 2 or 3 Top Honours |
| |
|
Theta |
is exactly as per Delta above |
| |
|
Iota |
is exactly as per Delta above |
| |
|
Sigma |
Double |
shows no Top Honour in the suit |
|
|
Pass |
shows 1 Top Honour |
|
|
1 Step |
shows 2 or 3 Top Honours |
Example:
Suppose we hold ♠Axx,
♥KQxxx,
♦x, ♣Kxxx.
The Bidding goes 1♣-1
♥-2
♥(Gamma)
but now RHO pipes in with a 4♠ Overcall. This time the overcall has jumped at least 1 round of bidding
and is above the level of game in our agreed suit (Gamma agrees Hearts in this instance, don't forget), so we have to
contract our Gamma response still further as well as using Double and Pass to show the 1/2-step responses. So here
we Pass over 4♠ to show 2 or 3 Top Honours (Double would show 0 or 1 Top Honours). Clearly this
interference has considerably reduced our ability to investigate much further, but we're still in control and
partner can continue his investigation if they want or just sign off in 5
♥.
Now we move to a slightly more complex space-saving mechanism, asking
backwards. If opponents
interfere over the
response to an Asking Bid then, unless the interference is pre-emptive in nature (by which we mean
jumping at least 1 level of bidding to a level that is either above game level in a suit we have agreed as
trumps or above 3NT if we've not agreed a suit), the action to be taken is as follows:
- Any bid in a suit is an Asking Bid just as if the intervention has not occurred.
- Double is an Ask in in the denomination immediately below that of the interference.
- Pass is an Ask in in the denomination 2 suits below that of the interference.
Generally, No Trumps is ignored in these "backward asks". The exception is if the interference has bypassed
a bid in No Trumps that
would have been an Asking Bid (which means either a low-level Beta of 1NT
or an Alpha bid of 2NT), in which case counting backwards
does include No Trumps. This is quite rare.
If Opps intervened
before Responder's previous response and as a result they
passed to
show a 2-step response, then even if Opps do not intervene over the response, Double/Redouble become available to
ask backwards in the suit below. So if an Asking Bid sequence went 1♣-1NT(Spades)-2♣(Beta)-(X)-Pass(3 Controls)-(Pass)-???
now Opener could potentially Redouble to make a Gamma Ask in Spades (ie: the suit below Clubs, since a repeat Beta not required. If
a repeat Beta
was potentially required, then the redouble would be a second Beta rather than Gamma).
Example (1)
Suppose we hold ♠Axx,
♥x,
♦KQJxxx, ♣Kxx.
The Bidding goes 1♣-2
♦-2
♥(Beta)-3♣(4 Controls)
and now LHO pipes in with a 3♠ Overcall over our response to Beta. Now, if Opener Doubles, this would be an Asking
Bid in Hearts (the suit immediately below that of the interference) and hence Theta. If, however, Opener
passes
over the 3♠ overcall, this is an Asking bid in the suit 2 below that of the interference (ie: in Diamonds) and hence
it would be Gamma in Diamonds.
Note:
The rules for what Asking Bid is being made are completely unaffected by this procedure. The Ask has
exactly the same meaning as it would have had if the interference had not occurred and Opener had made that bid over our
previous response.
Example (2)
Suppose we hold ♠xxx,
♥Kxx,
♦xx, ♣KQJxx.
The Bidding goes 1♣-2♣-2
♦(Beta)-2
♥(0-2 Controls)
and now LHO pipes in with a 3
♦ Overcall over our response to Beta. Now, if
Opener Doubles, this would be an Asking Bid in Clubs (the suit immediately below that of the interference) and hence
Gamma in Clubs. If, however, Opener
passes over the 3
♦
overcall, this is an Asking bid in the suit 2 below that of the interference. Because in this situation 2NT (the bid 2 below
the interference) would
not be an Asking Bid (it would be handing over the Captaincy), then No Trumps
is ignored and we go to Spades instead, so the Pass over 3
♦ would be
Theta in Spades.
Extreme Example (3)
Suppose we hold ♠KQxx,
♥xxx,
♦KJ10xx, ♣x.
Partner opens 1♣ and RHO doubles to show some Clubs. You can now pass to show 0-4 and Redouble to show 5-7, so a bid of
1
♦ from you is now a positive response in Diamonds, which you duly make. LHO now
doubles to show something (Diamonds, maybe). At this point a Double from Partner is a bid in the suit below (and so Alpha in Clubs)
and a Pass from partner is an Ask in the suit 2 below, No Trumps. A minimum bid in No Trumps over a 1-level Positive Response is a
low-level Beta and so No Trumps
is included in this situation, so Partner's Pass over the Double is Beta. You cannot
Pass this, but Redouble
is available as the 1-step response to show 0-2 Controls and Partner now bids 1♠
which is Theta in Spades (new suit after a low-level Beta). etc etc. In this instance the opps interference has saved you not one but
two whole rounds of bidding. Without the interference the bidding would have gone 1♣-2
♦-2
♥(Beta)-2♠(0-2 Controls)-3♠(Theta)...
Doubles during an Asking Bid sequence are like manna from heaven if you are using mechanisms like this to reclaim bidding space. Once
Opps realise that their interference is actually
assisting you, they soon shut-up and let you get on with it.
In the case of pre-emptive interference over the response to the previous Asking Bid, however, we abandon the Pass
asking in the suit 2 below. Double is still asking in the suit immediately below the interference (same rules as above)
but now the Pass is a Lebensohl-style bid, forcing partner to Double, after which Opener will either pass for penalties
or make a sign-off bid of some kind. Responder is only allowed to disturb that sign-off if Opener has not yet established
their exact level of controls and Responder has considerably greater strength and Controls than Opener might expect.
This is a slightly special situation in that we're in an Asking Bid situation, but we've not actually started the Asking Bid Sequence yet.
This area of the system has now been changed to simplify it dramatically from how it was originally arranged. This has been possible
because of the advent of the Relay Beta. The knock-on effect this has on the system is to make Low-level beta's much
less
attractive, especially when Responder is a passed hand and the expensive Weak Beta might push up the level at which Theta/Iota can be used
but also opposite a non-passed hand when we are guaranteed a cheap Relay Beta once we've agreed trumps.
The upshot of this is that if there is interference immediately over a Positive Response to 1♣, we now give complete
precedence to Alpha and Gamma when Responder has shown a
suit positive, and only make any kind of provision
for a low-level beta when Responder has shown a
balanced positive. The general rules for this are as follows:
If there is interference immediately over a positive response to 1 ♣, then over
Suit Positive
- Double is an Ask in the suit below (or if Suit below would be Gamma, in the suit 2 below)
- Pass is Gamma in Responder's suit
- Unless A bid of the next suit up would be Gamma anyway, in which case a bid in the next
suit up is Gamma, and Pass is an Ask in the suit two below.
Balanced Positive
- Double is an Ask in the suit below
- Pass is Beta (followed by Iota or HoC)
- Where the interference is at the 2-level (below 2NT) and the bid is a Panama or Suction-style bid that doesn't or may not
show the suit actually bid, then 2NT by Opener is always Alpha in the suit they actually bid (eg: 1♣-1♠-(2♥[= ♠/Minors])-2NT is Alpha in Hearts
- Where, however, a 2-level overcall is ostensibly natural, then 2NT is Handing over the Captaincy rather than Alpha in the suit bid, and a psyche will have to be exposed by
some other means.
Examples:
Here are some examples to clarify the above:
- 1♣-2♣-(2♥)-???
- Double = Alpha in Diamonds (suit below)
- Pass = Gamma in Clubs
- 2NT = Handing over the Captaincy
- 1♣-2♣-(2♦[=♦/Majors])-???
- Double = Alpha in Spades (suit 2 below, because suit below is Responder's suit)
- Pass = Gamma in Clubs
- 2NT = Alpha in Diamonds (Because 2♦ may not be Diamonds)
- 1♣-1NT-(2♥)-???
- Double = Alpha in Diamonds (suit below)
- Pass = Alpha in Clubs in Clubs (because next suit up is Responder's suit)
- 2♠ is Gamma in Spades
- 2NT = Handing over the Captaincy
- 1♣-1NT-(2NT)-???
- Double = Alpha in Hearts (suit 2 below, because suit below is Responder's suit)
- Pass = Gamma in Spades
- 1♣-1♠-(2♥)-???
- Double = Alpha in Diamonds (suit below)
- Pass = Beta
- 2NT = Handing over the Captaincy
- 1♣-1♠-(2♦[=♦ or other 3 suits])-???
- Double = Alpha in Clubs (suit below)
- Pass = Beta
- 2NT = Alpha in Diamonds (because 2♦ may not be Diamonds)